THE IMPLEMENTATION OF GAME-BASED LEARNING IN TEACHING DAILY ACTIVITIES VOCABULARY THROUGH A DEEP LEARNING APPROACH FOR ELEMENTARY STUDENTS

Authors

  • Siti Nurazijah Universitas Suryakancana
  • Vina Nurviyani Suryakancana University
  • Jauhar Helmie Suryakancana University

DOI:

https://doi.org/10.35194/jj.v14i2.6608

Keywords:

Game-Based Learning, Deep Learning Approach, Vocabulary Learning, Daily Activities, Elementary School Students.

Abstract

Vocabulary learning is an essential part of English language teaching, especially for elementary school students who are still developing their basic language skills. However, many students still experience difficulties in remembering and using new vocabulary meaningfully in classroom activities. Although many previous studies have reported the positive effects of Game-Based Learning (GBL), limited research has explored how it is implemented through a Deep Learning Approach in vocabulary learning for young learners. Therefore, this study aimed to describe the implementation of Game-Based Learning in teaching daily activities vocabulary through a Deep Learning Approach for fourth-grade elementary school students. This study employed a qualitative case study design. The participants consisted of one English teacher and fourth-grade students at an elementary school in Cianjur, West Java. Data were collected through classroom observations, semi-structured interviews, and document analysis and were analysed using the interactive model of Miles, Huberman, and Saldaña. The findings showed that Game-Based Learning encouraged students to participate more actively, communicate more confidently, collaborate with their classmates, and understand vocabulary by connecting it to their daily experiences. Although several challenges, such as differences in students' learning abilities and limited classroom time, were identified, the teacher successfully adapted the learning activities to achieve the learning objectives. Overall, the study concludes that integrating Game-Based Learning with a Deep Learning Approach provides a meaningful and effective strategy for teaching daily activities vocabulary to elementary school students.

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Published

2026-09-23

How to Cite

Nurazijah, S., Nurviyani, V., & Helmie, J. (2026). THE IMPLEMENTATION OF GAME-BASED LEARNING IN TEACHING DAILY ACTIVITIES VOCABULARY THROUGH A DEEP LEARNING APPROACH FOR ELEMENTARY STUDENTS. Jurnal JOEPALLT (Journal of English Pedagogy, Linguistics, Literature, and Teaching), 14(2), 265–275. https://doi.org/10.35194/jj.v14i2.6608

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