ZAMZAMI, Rizaky Aby; ABADI, Agung Prasetyo. Perancangan Game Linear Equation sebagai Media Pembelajaran Matematika Berbasis Android. PRISMA, [S. l.], v. 11, n. 2, p. 350–362, 2022. DOI: 10.35194/jp.v11i2.2378. Disponível em: https://jurnal.unsur.ac.id/index.php/prisma/article/view/2378. Acesso em: 16 apr. 2026.