FAUZIAN, Muhammad Fachrul Reihan; KRISDIAWAN, Rio Andriyat; ASIKIN, Nida Amalia. Gamified English Vocabulary Puzzle Game with FSM-Based Emotional Feedback and Fisher–Yates Shuffle. Media Jurnal Informatika, [S. l.], v. 18, n. 1, p. 75–89, 2026. Disponível em: https://jurnal.unsur.ac.id/index.php/mjinformatika/article/view/6402. Acesso em: 27 jun. 2026.