THE EFFECTIVENESS OF GAMIFICATION TO IMPROVE STUDENTS’ TENSES MASTERY

Benny Krisbiantoro

Abstract


Having joined an online learning for a long time, the students get bored to get involved and engaged in the learning process. The teacher’s creativity to create fun and interactive activities like gamification is highly required in order to cope with the students’ boredom. Gamification is a teaching method that uses game elements with the aim of motivating students to be directly involved in games and learning at the same time so that students get an interesting and enjoyable learning experience. Although many studies have been conducted related to the use of gamification, the study on enhancing tenses mastery using gamification is rarely found. This study was aimed to investigate whether gamification was more effective than conventional teaching method in enhancing tenses mastery of the second semester students of nursing diploma III of faculty of health of Harapan Bangsa University. The method which was employed in this research was a quasi-experimental method with a post-test-only non-equivalent control group design. The population of the research was the second semester students of nursing diploma III of faculty of health of Harapan Bangsa University. Two classes were taken by using total sampling technique. The samples in this research were two classes; experimental class consisting of 30 students from 2A-1 and control class consisting of 30 students from 2A-2. The research instrument used was a tenses mastery test. The data were obtained from tenses mastery test. They were analysed in the terms of their frequency distribution and t-test. It was proven that the mean score of the students’ tenses mastery in experimental class was 86.24 while the mean score of the students’ tenses mastery in control class was 79.82 The t-test result in the research was 2.13 and the t-table is 1.67. It meant that t-test score was higher than the t-table. Based on the research findings, it could be concluded that the use of gamification was more effective than conventional teaching method to enhance tenses mastery of the second semester students of nursing diploma III of Harapan Bangsa University

Full Text:

PDF 187-199

References


Al-hadithy, T., & Ali, S. (2018). Gamification in Learning English for Academic Purposes : Designing Assessment for Learning Using, (5), 66–70.

Alexa. (2019). Whatsapp.

Alsawaier, R. S. (2018). The effect of gamification on motivation and engagement. International Journal of Information and Learning Technology, 35(1), 56–79. https://doi.org/10.1108/IJILT-02-2017-0009

Andoko, B. S., Hayashi, Y., Hirashima, T., & Asri, A. N. (2020). Improving English reading for EFL readers with reviewing kit-build concept map.

Bongers, H. (1946). Basic English. English Studies, 27(1–6), 161–174. https://doi.org/10.1080/00138384608596774

Bozkurt, A., & Durak, G. (2018). A systematic review of gamification research: In pursuit of homo ludens. International Journal of Game-Based Learning, 8(3), 15–33. https://doi.org/10.4018/IJGBL.2018070102

Chou, Y. (2017). Actionable Gamification Beyond Points, Badges, and Leaderboards. Journal of Chemical Information and Modeling, 8(9), 1–58. https://doi.org/10.1017/CBO9781107415324.004

Cohen, L., Manion, L., & Morrison, K. (2007). Research Methods in Education (6th ed.) (6th ed.).

Dehghanzadeh, H., Fardanesh, H., Hatami, J., Talaee, E., & Noroozi, O. (2019). Using gamification to support learning English as a second language: a systematic review. Computer Assisted Language Learning, 0(0), 1–24. https://doi.org/10.1080/09588221.2019.1648298

Deny, V. S., Bahri, S., & Fajrina, D. (2016). Suggestopedia Method on Improving Students’ Reading Comprehension. Research in English and Education (READ), 1(December), 129–136.

Dichev, C., & Dicheva, D. (2017). Gamifying education: what is known, what is believed and what remains uncertain: a critical review. International Journal of Educational Technology in Higher Education (Vol. 14). International Journal of Educational Technology in Higher Education. https://doi.org/10.1186/s41239-017-0042-5




DOI: https://doi.org/10.35194/cp.v0i0.1337

Refbacks

  • There are currently no refbacks.


 
 
 
Proceedings International Conference On Education Of Suryakancana
 
Jl. Pasir Gede Raya - Cianjur 43216
Telp : 0263 283579
Fax : 0263 261383